PHYSICAL COMPUTING

An Arduino or similar micro-controller is a quick way to breathe life into a prototype. It’s not just a physical prototyping board, but a system of an easy-to-understand programming environment, a project hub for inspiration, and a world-wide and helpful forum. So what are you waiting for?

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TARGET LEVEL university, cantonal school, makers
IDEAL AGE 15-99 years
GROUP SIZE 5-12 people
DURATION half a day
REQUIREMENTS computer skills, bring your own device

LEARNING OBJECTIVES
+ Connect Arduino to the computer
+ Create and upload simple sketches
+ Tinker with electronic parts on the breadboard

LESSONS STRUCTURE